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Untamed: Lufengosaurus (Real-time)

Did another Artstation Challenge! This time it was Untamed creatures that became human.
Created my first game character portfolio. Sculpted this guy in Zbrush then retopo in topo gun and Maya, uv'd and then textured in substance. Also, first time rendering in marmoset! it is becoming my favorite way to render character! Especially with the raytracing and RTX denoising. Fully sculpted the cloth, tried to do it in Marvelous so got some inspiration out of that but hadn't had the time to export everything and do it in Marvelous.

Art by: https://www.artstation.com/sixteenj

Final submission: https://www.artstation.com/contests/untamed-when-animals-ruled-the-world/challenges/154/submissions/65904